If you're feeling adventurous you could have a go at testing the unknown variables to see what they do, any help is always appreciatedĬityscape tile editing is ALPHA as apoc'd currently doesn't decode images, so you can't see which tile you're actually editing unless you use an external program that can. Sections marked with BETA mean they are largely still unknown to me. (note: as of version 2.03 you can force apoc'd to save data only to UFO2P.EXE or TACP.EXE by pressing ctrl+S) Changes made to UFO2P.EXE (cityscape) will automatically be saved to TACP.EXE (Battlescape) as well and vice versa. There is no difference between them whatsoever. Apoc'd (short for eXtraterrestial COMbat unit : Apocalypse editor) can edit the following aspects of xcom3:Īgent Inventories BETA (thanks to Zaimoni)Īs you can see Agent Equipment 1, 2&3 data and damage modifiers&unit stats are present both in the cityscape as in the battlescape menu.
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